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Gap-Air-Mirror Defense for Youth Football![]() |
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Single-Wing Offense for Youth Football![]() |
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Coaching Youth Football![]() |
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Football Clock Management![]() |
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The Contrarian Edge for Football Offense![]() | Checkout |
| How to Order | |
There is a consensus among baseball people that certain actions should be taken in certain baseball situations. These actions are also supported by logic, probability, and statistics. Here is an attempt to summarize those rules.
| 0 strikes | 1 strike | 2 strikes | |
|---|---|---|---|
| 0 balls | swing only at hitter's pitches | swing only at hitter's pitches | throw only pitchers pitches or balls
do not hit and run, make sure any bunt is fair If 2 out, all forced runners go on swing |
| 1 ball | swing only at hitter's pitches | swing only at hitter's pitches | if 2 out, all forced runners go on swing
make sure any bunt is fair |
| 2 balls | swing only at hitter's pitches | swing only at hitter's pitches | if 2 out, all forced runners go on swing
make sure any bunt is fair |
| 3 balls | swing only at hitter's pitches | swing only at hitter's pitches | if 2 out, all forced runners go on pitch
make sure any bunt is fair |
| at plate | at 1st | at 2nd | at 3rd | |
|---|---|---|---|---|
| 0 out | base runners wait for batter to move them around | outfield use infield technique on grounders | outfield use infield technique on grounders | infield in to throw runner out at home
outfield let foul fly drop; use do-or-die technique on grounders and flies |
| 1 out | base runners wait for batter to move them around | outfield use infield technique on grounders | outfield use infield technique on grounders | infield in to throw runner out at home
outfield let foul fly drop; use do-or-die technique on grounders and flies |
| 2 out | base runners wait for batter to move them around | outfield use infield technique on grounders | outfield use infield technique on grounders | outfield use do-or-die technique on grounders
maximum aggressiveness by base runner at 3rd |
| at plate | at 1st | at 2nd | at 3rd | |
|---|---|---|---|---|
| 0 out | base runners wait for batter move them around | outfield use infield technique on grounders | outfield use infield technique on grounders | infield in to throw runner out at home
outfield let foul fly drop ; use do-or-die technique on grounders and flies |
| 1 out | base runners wait for batter move them around | outfield use infield technique on grounders | outfield use infield technique on grounders | outfield in to throw out tagging runner
outfield let foul fly drop; use do-or-die technique on grounders and flies |
| 2 out | base runners wait for batter move them around | outfield use infield technique on grounders | outfield use infield technique on grounders | normal defense positions
outfield use do-or-die technique on grounders maximum aggressiveness by base runner at 3rd |
| 0 strikes | 1 strike | 2 strikes | |
|---|---|---|---|
| batter should | take the pitch | take the pitch | protect the strike zone |
| 0 strikes | 1 strike | 2 strikes | |
|---|---|---|---|
| batter should | show bunt then take the pitch | show bunt then take the pitch | bunt fair if strike |
| 1st | 2nd | 3rd | |
|---|---|---|---|
| 0 out | on base line | on base line, if forced; 3 feet behind baseline if not | lead off in foul territory, return in fair |
| 1 out | on base line | on base line, if forced; 3 feet behind baseline if not | lead off in foul territory, return in fair |
| 2 out | on base line | on base line, if forced; 10 feet behind baseline if not | lead off in foul territory, return in fair |
| 0 out | 1 out | 2 out | |
|---|---|---|---|
| no runners | fielder catch all pops | fielder catch all pops | fielder catch all pops except 3rd strike bunt foul pops |
| 1st | fielder catch foul pops; let fair pops hit ground, field ball, force runner at second and maybe first
runner tag up, advance if ball not caught |
fielder catch foul pops; let fair pops hit ground, field ball, force runner at second and maybe first | fielder catch all pops except 3rd strike bunt foul pops |
| 1st & 2nd | fielder catch foul pops; let fair pops hit ground, field ball, tag out any advancing runners
runner tag up; no force because of infield fly rule, may advance if opportunity |
fielder catch foul pops; let fair pops hit ground, field ball, tag out any advancing runners
runner tag up; no force because of infield fly rule, may advance if opportunity |
fielder catch all pops except 3rd strike bunt foul pops |
| 1st, 2nd, & 3rd | fielder catch foul pops; let fair pops hit ground, field ball, tag out any advancing runners
runner tag up; no force because of infield fly rule, may advance if opportunity |
fielder catch foul pops; let fair pops hit ground, field ball, tag out any advancing runners
runner tag up; no force because of infield fly rule, may advance if opportunity |
fielder catch all pops except 3rd strike bunt foul pops |
| 2nd | fielder catch all pops | fielder catch all pops | fielder catch all pops except 3rd strike bunt foul pops |
| 2nd & 3rd | fielder catch all pops | fielder catch all pops | fielder catch all pops except 3rd strike bunt foul pops |
| 1st & 3rd | fielder catch foul pops; let fair pops hit ground, field ball, force runner at 2nd and maybe first, tag advancing runner from 3rd
runner at 1st tag up, advance if ball not caught; runner at 3rd tag up |
fielder catch foul pops; let fair pops hit ground, field ball, tag out any advancing runners | fielder catch all pops except 3rd strike bunt foul pops |
| 3rd | fielder catch all pops | fielder catch all pops | fielder catch all pops except 3rd strike bunt foul pops |
| not last inning or last inning and ahead by 2 or more | trailing, tied, or ahead by 1 in last inning | |
| no runners | on one knee | on one knee |
| runner at 1st or 2nd | infielder technique | do or die |
| runner at 3rd | on one knee | do or die |
If any readers spot any errors or omissions in these tables, please tell me.
Good luck,
John T. Reed